Nexas Code 2D

Controls and first match

Everything you need for your first twenty minutes

You need about four controls to play and the rest is depth. Drag a box to select. Right-click a planet to send. Scroll to zoom. Press Q to back out of whatever you just did. Everything below is elaboration on those four.

Play free in your browser No download, no installer, no account needed to start a match.

The first minute

Do these four things in order and you will have taken a planet before you have finished reading this page.

Selecting

Ordering

Camera and views

On a phone or tablet

Landscape only. Yes, on a phone or tablet held in landscape. Touch controls cover selection, orders and camera.

Galaxy to ground, one continuous zoom

Scroll out and you are reading a galaxy map. Scroll in and it unfolds into a single star system. Keep going and you are standing on the planet, watching a real-time ground battle for the bunker. No loading screens between the three.

A 4X match that fits in a coffee break

You take your first world in under a minute. The research ladder, doctrine drafting and planet specialisation are all there — they just resolve in the time a grand-strategy game spends on its tutorial.

Up to 30 commanders on one map

Solo matches run at 4, 8, 16 or 30 commanders against bots. Multiplayer is a live 30-player free-for-all with private lobbies if you would rather bring your own.

Runs in the tab you already have open

No installer, no launcher, no account required to play. It is a WebGL build that starts on a laptop, a Chromebook or a phone held sideways.

Questions people actually ask

How do I select all my ships?
Ctrl+A, or Cmd+A on a Mac, selects every ship you own anywhere in the galaxy. On touch, the All button at the bottom of the HUD does the same thing.
How do I attack a planet?
Select ships, then right-click the hostile planet. They fly there, break its orbital defences, and land troops automatically — the ground battle then plays out on the surface.
Can I control the troops on the ground?
No, and that is deliberate. Every planet assault has a second battle on the surface. You break the orbital guns, land troops, and the ground war plays out in real time under your fleet. You shape it by what you send and what you drafted, not by clicking units.
Is there a minimap?
No. The camera zooms continuously from galaxy to planet surface, so the strategic view and the tactical view are the same view and a second one would be redundant.